Healing Glow
Healing Glow is a Common Action from The First Chapter (28) in Disney Lorcana. Stats: Amber ink, cost 1, inkable. Cactaur's latest catalog snapshot shows a market reference near $0.24 for ungraded copies.
Who is this card for?
Healing Glow suits collectors and players working on The First Chapter who need the Common slot. This is typically a low-cost slot for master sets; avoid overpaying unless you need a specific near-mint copy.
What is Healing Glow from The First Chapter?
Healing Glow is a Action in The First Chapter numbered 28. Amber ink, cost 1, inkable. Healing Glow (28) from The First Chapter should be evaluated with ink color, cost, lore, and condition together. This printing is from The First Chapter. Collector number 28 distinguishes this printing from same-name cards in other sets.
What is Healing Glow worth today?
Cactaur tracks a market reference near $0.24 for Healing Glow. Low and high spread runs $0.24 to null. Per-finish references: foil: $0.24; Normal: $0.04. This printing is from The First Chapter. Collector number 28 distinguishes this printing from same-name cards in other sets.
| Set | The First Chapter |
|---|---|
| Number | 28 |
| Rarity | Common |
| TCGPlayer USD | $0.24 |
| Cardmarket EUR | — |
| foil | $0.24 |
| Normal | $0.04 |
Card stats
| Cost | 1 |
|---|
How collectible is Healing Glow?
Healing Glow is a Common printing in The First Chapter. Master set builders use set code and collector number to track completion progress. This printing is from The First Chapter. Collector number 28 distinguishes this printing from same-name cards in other sets.
What are the key details for Healing Glow?
Healing Glow lists as Action in Amber ink. Rules text is indexed in the catalog for search and deck research. Format status: legal in Core. This printing is from The First Chapter. Collector number 28 distinguishes this printing from same-name cards in other sets.
Cactaur's take
Healing Glow (28) from The First Chapter should be evaluated with ink color, cost, lore, and condition together.
Pros
- Healing Glow is catalogued as Common Action in The First Chapter, making set code and collector number verification straightforward.
- Public market data shows a reference near $0.24 across finishes (foil: $0.24; Normal: $0.04).
- Amber ink, cost 1, inkable helps deck builders confirm the correct printing quickly.
Cons
- Raw market prices vary by condition and finish — near-mint estimates are not slab grades.
Verdict: Treat this as a low-stakes master-set slot unless you are paying for gem condition or a specific foil finish.
FAQ
What is Healing Glow from The First Chapter?
Healing Glow is a Common Action from The First Chapter numbered 28 in Disney Lorcana. Cactaur indexes ink, cost, lore, and market references for this printing.
How much is Healing Glow worth?
Cactaur's catalog snapshot shows a market reference near $0.24 for ungraded Healing Glow. Condition, finish, and recent sold comps can move realized prices above or below that benchmark.
What rarity is Healing Glow?
Healing Glow is catalogued as Common in The First Chapter. Use the set code on listings to confirm you are buying this exact printing. This printing is from The First Chapter.
Is Healing Glow legal in Core format?
Healing Glow shows legal in Core based on our latest Lorcast ingest. Always verify format updates before registering a deck for an event. This printing is from The First Chapter.
Should I buy Healing Glow near mint or played?
Near-mint copies command the catalog reference near $0.24. Heavily played copies trade lower unless the card is a chase rare where any clean copy is scarce.
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