Captain Amelia — First in Command
Captain Amelia — First in Command is a Common Character (Storyborn, Alien, Captain) from Into the Inklands (138) in Disney Lorcana. Stats: Sapphire ink, cost 3, inkable, 1 strength, 5 willpower, 1 lore. Cactaur's latest catalog snapshot shows a market reference near $0.15 for ungraded copies.
Who is this card for?
Captain Amelia — First in Command suits collectors and players working on Into the Inklands who need the Common slot. This is typically a low-cost slot for master sets; avoid overpaying unless you need a specific near-mint copy.
What is Captain Amelia — First in Command from Into the Inklands?
Captain Amelia — First in Command is a Character (Storyborn, Alien, Captain) in Into the Inklands numbered 138. Sapphire ink, cost 3, inkable, 1 strength, 5 willpower, 1 lore. Captain Amelia — First in Command (138) from Into the Inklands should be evaluated with ink color, cost, lore, and condition together.
What is Captain Amelia — First in Command worth today?
Cactaur tracks a market reference near $0.15 for Captain Amelia — First in Command. Low and high spread runs $0.15 to null. Per-finish references: foil: $0.15; Normal: $0.07. This printing is from Into the Inklands. Collector number 138 distinguishes this printing from same-name cards in other sets.
| Set | Into the Inklands |
|---|---|
| Number | 138 |
| Rarity | Common |
| TCGPlayer USD | $0.15 |
| Cardmarket EUR | — |
| foil | $0.15 |
| Normal | $0.07 |
Card stats
| Cost | 3 |
|---|
How collectible is Captain Amelia — First in Command?
Captain Amelia — First in Command is a Common printing in Into the Inklands. Master set builders use set code and collector number to track completion progress. This printing is from Into the Inklands. Collector number 138 distinguishes this printing from same-name cards in other sets.
What are the key details for Captain Amelia — First in Command?
Captain Amelia — First in Command lists as Character (Storyborn, Alien, Captain) in Sapphire ink. Rules text is indexed in the catalog for search and deck research. Format status: legal in Core. This printing is from Into the Inklands. Collector number 138 distinguishes this printing from same-name cards in other sets.
Cactaur's take
Captain Amelia — First in Command (138) from Into the Inklands should be evaluated with ink color, cost, lore, and condition together.
Pros
- Captain Amelia — First in Command is catalogued as Common Character (Storyborn, Alien, Captain) in Into the Inklands, making set code and collector number verification straightforward.
- Public market data shows a reference near $0.15 across finishes (foil: $0.15; Normal: $0.07).
- Sapphire ink, cost 3, inkable, 1 strength, 5 willpower, 1 lore helps deck builders confirm the correct printing quickly.
Cons
- Raw market prices vary by condition and finish — near-mint estimates are not slab grades.
Verdict: Treat this as a low-stakes master-set slot unless you are paying for gem condition or a specific foil finish.
FAQ
What is Captain Amelia — First in Command from Into the Inklands?
Captain Amelia — First in Command is a Common Character (Storyborn, Alien, Captain) from Into the Inklands numbered 138 in Disney Lorcana. Cactaur indexes ink, cost, lore, and market references for this printing.
How much is Captain Amelia — First in Command worth?
Cactaur's catalog snapshot shows a market reference near $0.15 for ungraded Captain Amelia — First in Command. Condition, finish, and recent sold comps can move realized prices above or below that benchmark.
What rarity is Captain Amelia — First in Command?
Captain Amelia — First in Command is catalogued as Common in Into the Inklands. Use the set code on listings to confirm you are buying this exact printing.
Is Captain Amelia — First in Command legal in Core format?
Captain Amelia — First in Command shows legal in Core based on our latest Lorcast ingest. Always verify format updates before registering a deck for an event.
Should I buy Captain Amelia — First in Command near mint or played?
Near-mint copies command the catalog reference near $0.15. Heavily played copies trade lower unless the card is a chase rare where any clean copy is scarce.
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