Disorienting Choice
Disorienting Choice is a Rare Sorcery from Duskmourn: House of Horror Commander (32) in Magic: The Gathering. Mana cost {3}{G}. Color identity: G. Cactaur's latest catalog snapshot shows a market reference near $0.37 for ungraded copies.
Who is this card for?
Disorienting Choice suits collectors and players working on Duskmourn: House of Horror Commander who need the Rare slot. Legal in legacy, vintage, commander, oathbreaker. Confirm the exact printing and language before buying for a deck list.
What is Disorienting Choice from Duskmourn: House of Horror Commander?
Disorienting Choice is a Sorcery in Duskmourn: House of Horror Commander numbered 32. Mana cost {3}{G}. Color identity: G. Disorienting Choice (32) is a format-relevant Sorcery in Duskmourn: House of Horror Commander with legality in legacy, vintage, commander, oathbreaker. Deck demand and reprint risk often explain price as much as rarity alone.
What is Disorienting Choice worth today?
Cactaur tracks a market reference near $0.37 for Disorienting Choice. Low and high spread runs $0.37 to null. Per-finish references: cardmarket: $0.35; Normal: $0.37. This printing is from Duskmourn: House of Horror Commander. Collector number 32 distinguishes this printing from same-name cards in other sets.
| Set | Duskmourn: House of Horror Commander |
|---|---|
| Number | 32 |
| Rarity | Rare |
| TCGPlayer USD | $0.37 |
| Cardmarket EUR | €0.35 |
| cardmarket | $0.35 |
| Normal | $0.37 |
Card stats
| Colors | G |
|---|
How collectible is Disorienting Choice?
Disorienting Choice is a Rare printing in Duskmourn: House of Horror Commander. Commander demand can sustain prices even when Standard supply is deep. This printing is from Duskmourn: House of Horror Commander. Collector number 32 distinguishes this printing from same-name cards in other sets.
What are the key details for Disorienting Choice?
Disorienting Choice lists as Sorcery. Artist: Mirko Failoni. Rules text is indexed in the catalog for search and deck research. This printing is from Duskmourn: House of Horror Commander. Collector number 32 distinguishes this printing from same-name cards in other sets. Catalogued rarity: Rare.
Cactaur's take
Disorienting Choice (32) is a format-relevant Sorcery in Duskmourn: House of Horror Commander with legality in legacy, vintage, commander, oathbreaker. Deck demand and reprint risk often explain price as much as rarity alone.
Pros
- Disorienting Choice is catalogued as Rare Sorcery in Duskmourn: House of Horror Commander, making set and collector number verification straightforward.
- Public market data shows a reference near $0.37 across finishes (cardmarket: $0.35; Normal: $0.37).
- Mana cost {3}{G} and type line Sorcery help deck builders confirm the correct printing quickly.
Cons
- Raw market prices vary by condition and finish — near-mint estimates are not slab grades.
Verdict: Use $0.37 as a benchmark, then adjust for finish, grade, and how quickly you need to buy or sell.
FAQ
What is Disorienting Choice from Duskmourn: House of Horror Commander?
Disorienting Choice is a Rare Sorcery from Duskmourn: House of Horror Commander numbered 32 in Magic: The Gathering. Cactaur indexes set, rarity, mana cost, and market references for this printing.
How much is Disorienting Choice worth?
Cactaur's catalog snapshot shows a market reference near $0.37 for ungraded Disorienting Choice. Condition, finish, and recent sold comps can move realized prices above or below that benchmark.
What rarity is Disorienting Choice?
Disorienting Choice is catalogued as Rare in Duskmourn: House of Horror Commander. Use the collector number and set symbol on listings to confirm you are buying this exact printing.
Is Disorienting Choice legal in Commander or Standard?
Disorienting Choice shows format legality in legacy, vintage, commander, oathbreaker based on our latest ingest. Always verify the exact printing and ban-list updates before registering a deck for an event.
Should I buy Disorienting Choice near mint or played?
Near-mint copies command the catalog reference near $0.37. Heavily played copies trade lower unless the card is a chase rare where any clean copy is scarce.
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