Song-Mad Treachery // Song-Mad Ruins
Song-Mad Treachery // Song-Mad Ruins is a Uncommon Sorcery // Land from Zendikar Rising (165) in Magic: The Gathering. Mana cost {3}{R}{R}. Color identity: R. Cactaur's latest catalog snapshot shows a market reference near $0.35 for ungraded copies.
Who is this card for?
Song-Mad Treachery // Song-Mad Ruins suits collectors and players working on Zendikar Rising who need the Uncommon slot. This is typically a low-cost slot for master sets; avoid overpaying unless you need a specific finish or near-mint condition.
What is Song-Mad Treachery // Song-Mad Ruins from Zendikar Rising?
Song-Mad Treachery // Song-Mad Ruins is a Sorcery // Land in Zendikar Rising numbered 165. Mana cost {3}{R}{R}. Color identity: R. Song-Mad Treachery // Song-Mad Ruins (165) from Zendikar Rising should be evaluated with set context, mana cost, color identity, and condition together.
What is Song-Mad Treachery // Song-Mad Ruins worth today?
Cactaur tracks a market reference near $0.35 for Song-Mad Treachery // Song-Mad Ruins. Low and high spread runs $0.35 to null. Per-finish references: cardmarket: $0.21; foil: $0.35; Normal: $0.24. This printing is from Zendikar Rising. Collector number 165 distinguishes this printing from same-name cards in other sets.
| Set | Zendikar Rising |
|---|---|
| Number | 165 |
| Rarity | Uncommon |
| TCGPlayer USD | $0.35 |
| Cardmarket EUR | €0.21 |
| cardmarket | $0.21 |
| foil | $0.35 |
| Normal | $0.24 |
Card stats
| Colors | R |
|---|
How collectible is Song-Mad Treachery // Song-Mad Ruins?
Song-Mad Treachery // Song-Mad Ruins is a Uncommon printing in Zendikar Rising. Master set builders use collector number and set symbol to track completion progress. This printing is from Zendikar Rising. Collector number 165 distinguishes this printing from same-name cards in other sets.
What are the key details for Song-Mad Treachery // Song-Mad Ruins?
Song-Mad Treachery // Song-Mad Ruins lists as Sorcery // Land. Artist: Zoltan Boros. Rules text is indexed in the catalog for search and deck research. This printing is from Zendikar Rising. Collector number 165 distinguishes this printing from same-name cards in other sets.
Cactaur's take
Song-Mad Treachery // Song-Mad Ruins (165) from Zendikar Rising should be evaluated with set context, mana cost, color identity, and condition together.
Pros
- Song-Mad Treachery // Song-Mad Ruins is catalogued as Uncommon Sorcery // Land in Zendikar Rising, making set and collector number verification straightforward.
- Public market data shows a reference near $0.35 across finishes (cardmarket: $0.21; foil: $0.35; Normal: $0.24).
- Mana cost {3}{R}{R} and type line Sorcery // Land help deck builders confirm the correct printing quickly.
Cons
- Raw market prices vary by condition and finish — near-mint estimates are not slab grades.
Verdict: Treat this as a low-stakes master-set slot unless you are paying for gem condition or a specific finish.
FAQ
What is Song-Mad Treachery // Song-Mad Ruins from Zendikar Rising?
Song-Mad Treachery // Song-Mad Ruins is a Uncommon Sorcery // Land from Zendikar Rising numbered 165 in Magic: The Gathering. Cactaur indexes set, rarity, mana cost, and market references for this printing.
How much is Song-Mad Treachery // Song-Mad Ruins worth?
Cactaur's catalog snapshot shows a market reference near $0.35 for ungraded Song-Mad Treachery // Song-Mad Ruins. Condition, finish, and recent sold comps can move realized prices above or below that benchmark.
What rarity is Song-Mad Treachery // Song-Mad Ruins?
Song-Mad Treachery // Song-Mad Ruins is catalogued as Uncommon in Zendikar Rising. Use the collector number and set symbol on listings to confirm you are buying this exact printing.
Is Song-Mad Treachery // Song-Mad Ruins legal in Commander or Standard?
Song-Mad Treachery // Song-Mad Ruins shows format legality in historic, timeless, gladiator, pioneer based on our latest ingest. Always verify the exact printing and ban-list updates before registering a deck for an event.
Should I buy Song-Mad Treachery // Song-Mad Ruins near mint or played?
Near-mint copies command the catalog reference near $0.35. Heavily played copies trade lower unless the card is a chase rare where any clean copy is scarce.
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